mobile games

‘PUBG Mobile’ reports 1 billion accumulated downloads since 2018 launch

Reuters

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‘PUBG Mobile’ reports 1 billion accumulated downloads since 2018 launch

PUBG MOBILE. A boy plays Tencent Holdings' PUBG videogame on his mobile phone at a cafe in New Delhi, India, September 3, 2020.

Adnan Abidi/Reuters

The latest download figures would put 'PUBG Mobile' behind only Kiloo Games' 'Subway Surfers' and King Digital Entertainment's 'Candy Crush Saga'

Chinese tech giant Tencent said on Thursday, March 25, its cellphone action game PUBG Mobile has surpassed 1 billion accumulated downloads outside China, making it one of the most successful games worldwide.

PUBG Mobile, the mobile version of PlayerUnknown’s Battlegrounds, in which a group of players fight one another until only a single combatant is left alive, has been hugely popular since the so-called battle royale style game was launched 3 years ago.

The latest download figures would put it behind only Kiloo Games’ Subway Surfers and King Digital Entertainment’s Candy Crush Saga, both casual titles that are relatively easy to play and appeal to a broad audience, according to data analytics firm Sensor Tower.

PUBG Mobile achieving 1 billion downloads shows that core games, in this case a AAA Battle Royale title based on the PC IP of the same name, can achieve the same scale in the mobile space,” said Daniel Ahmad, an analyst with Niko Partners.

Tencent, the world’s biggest video games company by revenue, has another battle royale title in China called Peacekeeper Elite.

The announcement came as Tencent reported its online games revenue rose 29% in the fourth quarter, driven by a surge in paying users for video games in China and international markets. Its two hit games, Honor of Kings and PUBG Mobile, continued to top the rankings in China and internationally, respectively, in the same quarter, it said.

Tencent has said it aims to derive half its games revenue from overseas. Both its LightSpeed and Quantum Studios and Timi Studios have opened shops in Los Angeles, with the goal of “creating content with original intellectual property that has global appeal.” – Rappler.com

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