SUMMARY
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US and British intelligence spied on the global online gaming world because of fears terrorists could use the hugely popular platform to plot attacks. Citing classified documents from US fugitive Edward Snowden, The New York Times said the spies created characters in the fantasy worlds of Second Life and World of Warcraft to carry out surveillance, recruit informers and collect data. The Times said, “Fearing that terrorist or criminal networks could use the games to communicate secretly, move money or plot attacks, the documents show, intelligence operatives have entered terrain populated by digital avatars that include elves, gnomes and supermodels.”
Read the full story on Rappler.
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